One of the game's primary features is randomly generated rooms. Another one of these SCPs are SCP-096, which when viewed will hunt the player around the map and it is only affected if viewed by its face. Certain environments (such as rooms filled with decontamination gas) will cause the player to blink more often. SCP-173, along with other SCPs, must be evaded by D-9341 to avoid death, which is made more difficult by the player needing to blink periodically, enabling SCP-173 to attack if it is nearby. The player is pursued by numerous hostile SCPs among them are SCP-173, a concrete statue capable of moving at high speeds when it is not directly observed. If the player refuses to leave their cell, they will be terminated by poisonous gases. The player controls a 'Class-D' also known as 'Benjamin Oliver Walker' (a former level 4 senior researcher caught doing unauthorized research on an anomalous property known as a 'spiral gestalt'), designated D-9341 as he attempts to escape an underground research and containment facility operated by the SCP Foundation amidst a total containment breach of its hazardous anomalies, designated 'SCP's.
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